Eberly, D. H. (2001). 3D game engine design: A practical approach to real-time computer graphics. Morgan Kaufmann.
Citación estilo ChicagoEberly, David H. 3D Game Engine Design: A Practical Approach to Real-time Computer Graphics. San Francisco: Morgan Kaufmann, 2001.
Cita MLAEberly, David H. 3D Game Engine Design: A Practical Approach to Real-time Computer Graphics. San Francisco: Morgan Kaufmann, 2001.
Precaución: Estas citas no son 100% exactas.
